Debugging in VSCode
This guide goes over how to set up VSCode debugging for both your own Electron project as well as the native Electron codebase.
Debugging your Electron app
Main process
1. Open an Electron project in VSCode.
$ git clone [email protected]:electron/electron-quick-start.git
$ code electron-quick-start
2. Add a file .vscode/launch.json
with the following configuration:
{
"version": "0.2.0",
"configurations": [
{
"name": "Debug Main Process",
"type": "node",
"request": "launch",
"cwd": "${workspaceFolder}",
"runtimeExecutable": "${workspaceFolder}/node_modules/.bin/electron",
"windows": {
"runtimeExecutable": "${workspaceFolder}/node_modules/.bin/electron.cmd"
},
"args" : ["."],
"outputCapture": "std"
}
]
}
3. Debugging
Set some breakpoints in main.js
, and start debugging in the Debug View. You should be able to hit the breakpoints.
Here is a pre-configured project that you can download and directly debug in VSCode: https://github.com/octref/vscode-electron-debug/tree/master/electron-quick-start
Debugging the Electron codebase
If you want to build Electron from source and modify the native Electron codebase, this section will help you in testing your modifications.
For those unsure where to acquire this code or how to build it, Electron's Build Tools automates and explains most of this process. If you wish to manually set up the environment, you can instead use these build instructions.
Windows (C++)
1. Open an Electron project in VSCode.
$ git clone [email protected]:electron/electron-quick-start.git
$ code electron-quick-start
2. Add a file .vscode/launch.json
with the following configuration:
{
"version": "0.2.0",
"configurations": [
{
"name": "(Windows) Launch",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}\\out\\your-executable-location\\electron.exe",
"args": ["your-electron-project-path"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [
{"name": "ELECTRON_ENABLE_LOGGING", "value": "true"},
{"name": "ELECTRON_ENABLE_STACK_DUMPING", "value": "true"},
{"name": "ELECTRON_RUN_AS_NODE", "value": ""},
],
"externalConsole": false,
"sourceFileMap": {
"o:\\": "${workspaceFolder}",
},
},
]
}
Configuration Notes
cppvsdbg
requires the built-in C/C++ extension be enabled.${workspaceFolder}
is the full path to Chromium'ssrc
directory.your-executable-location
will be one of the following depending on a few items:Testing
: If you are using the default settings of Electron's Build-Tools or the default instructions when building from source.Release
: If you built a Release build rather than a Testing build.your-directory-name
: If you modified this during your build process from the default, this will be whatever you specified.
- The
args
array string"your-electron-project-path"
should be the absolute path to either the directory ormain.js
file of the Electron project you are using for testing. In this example, it should be your path toelectron-quick-start
.
3. Debugging
Set some breakpoints in the .cc files of your choosing in the native Electron C++ code, and start debugging in the Debug View.